QuakeDS Release 3
One of the best homebrew games has just become better. QuakeDS had its 3rd release this week. If you haven't read my other articles on QuakeDS and DSQuake then check them out.
Both of these are homebrew applications written for the Nintendo DS that play the original Quake game. Both had their pros and cons and I preferred DSQuake, but this has changed. QuakeDS has released a version that offers performance improvements, all the textures are now mapped, and there is almost nothing I can see wrong with this game.

It installs the same way as release #2 did so you shouldn't have any problems. For instructions on how to get it working, check out my article QuakeDS - Quake For The Nintendo DS. It has everything you need to get going.
I have found one problem though. I cannot seem to change the configuration file to allow me to jump using the double-tap motion. Perhaps someone will figure this out or it will get added in the near future.
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Category: NintendoDS
Original Post: Tuesday, October 30th, 2007
2 Comments
Chris Says:
2009-05-10 22:53:53
Did you ever find a way to map "jump" to a double-tap of the stylus? Is there a line I can add to the config.cfg? Thanks.
Chris Says:
2009-05-12 12:50:01
Also, it seems that in level 3, I reach a part where I hit like 1 frame per 3 seconds, seems like it's too much to render onscreen (its a pretty big open area)... Is there a way around this? Or a way to make it work properlly?